NVIDIA introduces DLSS 4.5 on GeForce NOW
NVIDIA has released a significant update for GeForce NOW, making the DLSS 4.5 technology available to members. These new controls allow gamers to further customize the graphical performance and display of supported games in the cloud, even without the latest hardware. With enhancements like DLSS Super Resolution for sharper image quality and Dynamic Multi Frame Generation for lower latency, players can optimize their gaming experience. For Ultimate members using the GeForce RTX 5080 cloud rigs, even more advanced options are available, such as up to four times improved Multi Frame Generation.
In addition to the technological updates, GeForce NOW is also introducing some new titles. The co-op survival RPG Enshrouded has now reached version 1.0 after a period of early access, with significant improvements in gameplay and new enemies. Players can experience the rich gaming experience in the cloud without long downloads or local installations, making the game more accessible. Additionally, Warhammer 40,000: Boltgun 2 is also available, which is a sequel to the popular retro first-person shooter and invites players to engage in battle with new weapons and enemies in various biomes.
With these additions, GeForce NOW has further expanded, with as many as ten new games available to members this week. This gives them the chance to try out the new DLSS 4.5 features in various titles without costly hardware upgrades being necessary. Players can easily find the new settings in the GeForce NOW app on various platforms like Windows, macOS, and Chrome OS. NVIDIA remains committed to improving the gaming experience for cloud users, offering players the opportunity to test premium cloud gaming through a day pass.
With the arrival of powerful performance via DLSS 5, which will debut soon in NBA 2K27 on GeForce NOW, even more exciting options are on the way. Gamers are encouraged to try out the new technologies and discover their favorite titles on GeForce NOW in the coming days.
Read the full article from Nvidia.
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